Experience Design Spatial UI: Cross-Platform Patterns That Work Why some XR interfaces work and others die of motion sickness: lessons from user tests and real production projects — from Vision Pro to Galaxy XR.
Artificial Intelligence Agentic Coding with LLMs: Entering the Developer's Matrix Claude, DeepSeek, GPT-4o, Llama and Mistral compared in real project work — plus the privacy question that comes with hosted coding agents. A field report.
Games Mastering XR Game Development in Godot: Lessons from Building "Assemble!" Was die Godot-Produktion eines XR-Spiels wirklich lehrt — von Physik über Performance bis zur Horizon-Store-Review. Mit korrigierten APIs und dem Stand von Godot 4.6.
Experience Design Experience Design with XR Pixelstreaming The rendering load moves to the cloud — what pixel streaming changes for experience design, which platforms remain after Google's service shut down, and what matters in practice.
Experience Design Beyond the Hype: XR Production in 2024 Two years after this post, weltfern shipped "Assemble!" on the Meta Horizon Store — a look back at what the balance of chaos and structure actually delivered.
User Interface UX/UI Design for XR Devices in Mixed Reality Headset interfaces follow different rules than screens — comfort zones, real depth, rays instead of cursors. An analysis of XR UIs from Magic Leap to Meta.
WebXR JavaScript + WebAssembly: Synergy for High-Performance XR Experiences What has actually shifted in the browser XR stack since 2023 — from SIMD as the baseline to Wasm 3.0 — and where WebAssembly genuinely pays off in real projects.
Artificial Intelligence XR Pixelstreaming: The Key to Realistic Virtual Assets The visual demands of people have changed dramatically in recent years. We expect to see results that achieve a very high level of realistic representation. This expectation has been significantly increased by the gaming industry and the progress of VFX for film and television production. The perhaps most decisive question
Web3 WTF is Web3? Five years past peak hype: an honest accounting of the decentralized web — from the NFT boom to platform dependence, revisited in 2026.
Artificial Intelligence Add creative value to use AI effectively Typing "neon jellyfish" into a prompt box is easy — knowing what to do with the result is the actual skill. A field report from the concept phase of a fictional XR game.
Experience Design XR Experience Design - UX with hands Pinch instead of controllers: when hand tracking actually makes sense in XR — and where it fails on precision, habits and plain old grabbing.
User Experience XR User Experience Progress in 2022 2022 was the year the metaverse was meant to take XR mainstream. A look back at the hardware, the interactions and the promises — with the hindsight of 2026.
Artificial Intelligence Use AI for your artwork Generating an image takes seconds — owning it is the tricky part. What the major AI art platforms cost, who gets the rights, and what survived since this post first ran.
Virtual Reality My XR journey How early student projects turned into international VR productions for Volkswagen — and what trade-show reality teaches about immersion that no lab demo shows.